Possible issue here original shaderoverdax1 folder just replace itĪnd steam version has bug with night clouds also it will help too or open enbseries.ini I did not test my enb with any carpack so on my opinion need to test 0.163 enb d3d9.dll (medium settings using 0.134 version cause of ssao) Just asking here because everyone seems to have knowledge about this stuff I'm just wondering if that's something that can be fixed. ![]() I know this isn't made for lcpdfr and is made for the game itself but with that said does anyone know why when I forceduty with lcpdfr the windows on the police cars and some AI vehicles lose their color tint/transparency look? I dont think it's your ENB because if I mess with the window transparency in the enb settings it will change but as soon as I forceduty it loses the texture once again.
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